Con will be better. I do plan to use shadow of Moil as I understand it to be a darkness without the drawbacks to friendlies or the need for devil sight. Overall pretty happy with their list, however. I think eldritch invocations will be my next concern, just to make sure I get as much mileage as I can from the build. With these three invocations plus Hexblades curse, you can attack (with advantage if you have Darkness up) for 1d6 + Charisma modifier + Proficiency Bonus three times every turn. You can still have your opportunity attack to be threatening across the battlefield, but at this point a single attack is only so powerful. However, unlike a lot of Fighter subclasses, this one allows you to get really creative on the battlefield. The idea is that you don't need Extra Attack in Tier 2 with PAM, Action Surge, and your Con-based Echo strikes, as you have 2-4 attacks in a round without it as a TANK. Well, now you can too. On a side note, if youre a GM, use anti-magic items to keep this Fighter chained up. My thought process was 1-3 Barbarian, 1-3 Fighter, 4-5 Barbarian, 4 Fighter, 6-16 Barbarian, picking up Sentinel with your first ASI at 7. But it has a weirdly potent amount of utility and tactical prowess that it should not be ignored. I don't think you can do this with any other level combination of Fighter/Warlock except by taking even more fighter levels to grab the level 14 ASI. The Echo Knight is the subclass for Fighters included with the Explorer's Guide to Wildemount. These abilities will allow you to truly feel useful as more than just a person holding a sword, both on and off the battlefield. Besides granting you an extra attack as a bonus action, Crossbow Expert also lets you ignore the loading property of crossbows and doesnt force disadvantage on close-range crossbow shots. With +2 Strength, the Half-Orc presents a massive threat to the battlefield. https://forums.giantitp.com/showsing4&postcount=30, AMFES: Summer 2, Now with Digital Tokens Included, 2020 Holiday Ornament and Black Friday Sale, If this is your first visit, be sure to Thats a really good thing for Wizards, who have a penchant for wielding magic, but What about our sword-swinging friends on the Martial side? I eagerly await theForum's Wisdom on this matter. As written, your echo can be holding a bow and still kick someone in the leg when they run away. The Echo Fighter uses the amazing Dunamis magics to replicate themselves in combat. Reply More posts you may like r/dndnext Your echo is just a translucent image of yourself. Youll also want to grab a magical halberd or glaive as soon as possible. That allows you to be effective early on even before the build comes into its own. Fighter 3 after warlock 13 would be my second suggestion, but you won't get that far. Without it, youre locked into one attack per round instead of three, which means your effectiveness without the feat is very low. A heavy reach weapon is also nice, allowing you and your Echo to combine a lot of coverage of the battlefield (although it wont increase the 5ft range of your Echo opportunity attacks). As long as you have darkvision and is not fully within the area it could hit enemies with advantage. Reddit and its partners use cookies and similar technologies to provide you with a better experience. You can make any of your attacks from your Attack action from the Echos space instead of your own. You use a bonus action and summon an echo of yourself within 15 ft. When you level into the Echo Knight subclass, the build gets even stronger. Role is High mobility melee (ish. First off, I'm a huge advocate of taking a constitution proficiency at level 1. Hexblade is a combat art introduced in Fire Emblem Echoes: Shadows of Valentia. Fighter Multiclassing: Fun Concepts and Practical Guidance for D&D 5e . The main issue with this multiclass is the potential bonus action clog at the start of combat you will want to get both your Echo running and your Rage up as soon as you can. You need Rage (bonus action) up and running for this to work. The Unleash Incarnation buff is actually pretty decent. You utter the message when you bestow this property on the object, and the recording can be no more than 6 seconds long. Youll be able to use Crossbow Expert to gain an extra attack as a bonus action and use Thirsting Blade for two attacks per attack action. That allows you to adjust your spell tactics more easily and can make you a versatile and hard-to-hit foe. This refreshes on long rests. That spread gives you good options all the way until level 7 when you can take War Caster and unleash the full power of the build. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Talk with your DM about that. Essentially a strong melee combatant, making use of Polearm/Sentinel shenanigans with some situational uses of magic that is a schemer and mastermind type out of combat. Ever wanna tag team with yourself? You can send your Echo to the front lines and keep yourself safe. Stay at range and use your hand crossbow to pepper your opponents. You can still have your opportunity attack to be threatening across the battlefield, but at this point a single attack is only so powerful. Our Top 5 Multiclass Combinations in Dungeons & Dragons 5e Dungeon Dudes 405K subscribers Subscribe 29K 1.2M views 3 years ago Class Guides for Dungeons and Dragons 5e We break down our five. Echo Knights tend to be as strong as they are agile, which means they'll need to focus on both Strength and Dexterity. Unlike the War Cleric, Fighters really like to make the Attack action. Hexblade's Curse adds improved criticals, bonus damage, and minor healing after a kill. Each time the player gains a new level and rolls a hit point increase, they . Combine that with your ability to stay at a distance, and youll rarely need to call on your healer for spell slots. As always, these are just my thoughts. Mechanically, Echo Knight is a powerhouse. %USER_BATTLETAG_FULL% Diablo II: Resurrected. Rogue is another great option being able to have your Echo in the front lines for Sneak Attack opportunities without taking any risks is great. Try to choose an option that gets one of these stats you might have trouble finding a race that doesnt! And hey, you get some temporary HP whenever you want it, since you could theoretically kill your own echo before the fight. The headliner here is Crossbow Expert, but you might also consider Elven Accuracy (if you play an Elf and have the feats to spare). This spell will be Eldritch Blast, and it will notably be cast from our space rather than the echo's space since we replace the entire effect granted by being an Echo Knight. Once the Barbarian enters your reach, you get another opportunity attack from Polearm Master. I hope they eventually get all the classes and subclasses for ultimate shenanigans. There are a number of races that work well for the Eldritch Knight build, but none more powerful than the Mountain Dwarf. Extremely effective. Thats a really good thing for Wizards, who have a penchant for wielding magic, but What about our sword-swinging friends on the Martial side? This article is part of a directory: Dungeons & Dragons Builds Guide: Subclasses & Popular Characters Let your spell picks solve problems that damage cant rather than simply trying to do damage. 1. Save my name, email, and website in this browser for the next time I comment. Lastly, watch out for common traps! You can do this with a bonus action. Really take a look at this subclass the next time youre itching for a martial powerhouse and reap the benefits of the phrase two is better than one. Curious about what else the Wildemount book has in store? None of these abilities say they require somatic components! Then you get a fighting style, which is useful for Hexblade. Hex takes your concentration and uses a bonus action. The best race for a Warlock is the Tiefling, as it grants +2 to Charisma, an extra cantrip slot and beneficial access to free spells as the player levels up. Polearm Master and War Caster are the feats for this build, and I recommend not taking additional feats after you get these two. Within the pages of the core rulebook resides one of the best choices for this class; the Half-Orc. Im not a great optimizer, but those who are will need to know. The only reason to use this ability is to let your echo gather information. Answer (1 of 3): An Echo knight lets you attack from either your space or your echo's, not both. Echo Knight Fighter. Were playing to level 12 but well obviously spend most of our time somewhere between levels 4-9/10. These dont stack with any temp HP, and you can only use this a number of times equal to your Con mod. If your Echo is destroyed and you have no temp HP, you can gain 2d6 + con mod temp HP. So If youre a butterfly, dont read any further. For this reason alone, running a Variant Human can be extremely tempting, even if they dont get great stat bonuses. The best heavy weapons are great sword, maul, halbred, and glave. Note that you are making this attack, not the Echo. At the start of each turn, unit's engage meter is filled by 1. Ostensibly this Hexblade warlock is a melee fighter, but a significant feature of the builds combat ability and flexibility is their ability to control the battlefield with Eldritch Blast. Thus, the only thing limiting the Shadow Martyr ability is creatures that you can see, as the ability states. The Fighter is one of the most versatile classes in the game. The opportunity attack thing is tricky. Hexblade Warlocks are warlocks that, in their pact with their patron, gain access to additional combat abilities. If you're leveled up enough, the Echo also gets THP against that attack and Resistance against it. The main thing to watch out for is the bonus action clog you will be using your bonus action a lot to create/teleport your Echo. The Echo Knight is a wild departure. Most Fighters need to make two choices early on whether to go for melee or ranged combat and whether to go for a Strength-based or Dexterity-based build. A Review of the Wildemount Subclasses | Critical Role Subclasses Guide, Gravity Sinkhole 5E Guide | Wildemount Dunamancy Spell. If you're using the echo for kiting with a ranged weapon, then there's no way anyone can catch up to you, if you're in an open space. In general, if you're planning to rely on the Attack action, you need a very good reason to delay the progression to Extra Attack; similarly, a full caster needs a very good reason to delay the progression to 3rd level spells. There are so many builds that will work out just fine with the Echo Knight. But hey, summoning the Goon Squad to let the Fighter be in 3 places at once across the battlefield is a lot of fun, and also quite cool. Im currently playing an EchoKnight Fighter. Growing up I spent most of my time reading, so when I first started playing RPGs in middle school and got a copy of DnD 3.5s rules I loved their collaborative take on storytelling. A halberd-wielding Dwarf with Sentinel with Great Weapon Master. 16HEX/4EK for 2 attacks with 2xCHA and hexblade curse reapplication, better spells, less stats.Would you go with 2? Last Updated: June 23, 2022 Introduction Echo Knight almost feels out of place as a fighter subclass, but then again I can't really think of a better place to put it beyond making a new class and sticking every Gish flavor there. 3. Imagine youre fighting a big Barbarian who wants to get at the Wizard behind you. it's an echo knight) striker and single target control with sentinel. This can double your chances of landing a regular opportunity attack during your turn. Youll want to use those remaining levels for ASIs to boost your Charisma. Fight with Clones: Echo Knight 5E Guide. Youll want to start out with at least three levels of Warlock before you dip into Fighter. Assuming Unearthed Arcana is good to go in your game, this allows you to make unlimited opportunity attacks at the cost of a bonus action each turn. This build only really needs Charisma, but if your Dexterity and Constitution are too low, your survivability is really impacted. , having all of your allies get a pocket fighter is only so useful. You can find more articles by me (Shard) here. If you already have some temp HP from another source, you cant even use it. Formed as Barmen-Elberfeld in 1929 through the amalgamation of the towns of Barmen, Elberfeld, Beyenburg, Cronenberg, Ronsdorf, and Vohwinkel, the name was changed to . The invocations for this build are pretty similar to the previous one. I guess in the same way you would roll for any other attack your would roll for the grapple check (or shove). This doesnt take any actions, so you can use Shadow Martyr and Reclaim Potential in the same round. Both builds tend along similar paths in terms of Invocations and techniques, but they implement these in very different ways. Echo knight/Hexblade build help D&D 5e I was watching a video on echo knight and one of the comments was a build someone did at level nine that wrecked the PVP arena (I'll add the build at the end) and I was inspired to ask you guys how I would distribute the levels and what spell (s) and cantrips to take. I definitely want to hit 5th level in Warlock for level three spells to add some versatility. Youll probably be relying on a spear and Eldritch Blast until then. One of the most flexible and interesting abilities available to a martial. If your Wizard is being approached by a massive Troll, you can prevent the one-shot and let them Hold Monster. Whats the best progression in your eyes from here? Press question mark to learn the rest of the keyboard shortcuts. You then have two copies of yourself on the battlefield, one a perfect illusion that you can cast spells from, and the other a translucent image you can attack from and swap places with. aid other tabletop gamers in creating memorable characters, Press J to jump to the feed. As members of the mysterious Kryn Dynasty, Fighters have learned to use Dunamis to summon themselves from different timelines to fight alongside them. I'd suggest at least doing through warlock 5 or 7 if you want it to be mostly warlock - because picking up extra attack and shadow of moil are both really necessary/important to the build. Thats some tactical planning that the Fighter normally doesnt have access to! Just switch to a finesse weapon. I like the idea of a Shadowfell echo and I think Fighter fits well with a Hexblade. Naruto Uzumaki: Echo Knight Fighter . Thats where War Caster comes in. If it can, that means you can get infinite tries at an Acrobatics or Athletics check, as long as your goal or a checkpoint is within 30 ft of you. It can move 30 ft per round, but cant get more than 30 ft away from you or it fizzles. Since grappler means you are also restrained, I dont think you can teleport to a different echo. d7 Result; 1. And then you can teleport to it. Thanks for the response! Its completely unclear from the text that this is the case. in darkness). Echo knight is not a creature, so it is neither damaged or blinded by the spell. The object sheds bright light in a 5-foot radius and dim light for an additional 5 feet. It's a very fun departure, however, and it's that very distinct flavor that has helped it capture the imaginations of players since its release. Seriously, the amount of ideas Ive gleaned from your posts has been valuable. Tour Start here for a quick overview of the site Help Center Detailed answers to any questions you might have Meta Discuss the workings and policies of this site About Us Learn more about Stack Overflow the company, and our products. 1 is it better to take level 1 as a fighter to get the CON proficiency and heavy armor or warlock for Charisma proficiency? Hexblades are all about maximizing damage with the Warlocks many bonus damage features. Hello, Im working on a build for an upcoming high level (11-20) campaign. The Echo cannot be blinded, it is immune to conditions. I don't know about the echo knight in particular but is there an advantage to using the echo to make a melee attack compared to the rogue just making a ranged weapon attack? Again, there is no limit to the number of times you can use this ability. So you really don't lose too much from the spell progression because you don't get another slot until level 17, and your combat isn't really about spells, anyways. An echo is not an allie so it doesnt help a kobold use Pack Tactics. Your echo takes the attack roll instead of the creature. Enemies can still see it and destroy it quite easily, but it does have surprisingly high AC, so it might take them a while. Which one would ya go for and why? If UA is allowed for Hexblade, then go Kensai and pick Greatswords and a monk weapon. check out the. Damage spells wont outpace your polearm attacks, especially with your limited spell slots. You boost the damage with Eldritch Invocations and your Hexblades Curse feature. A place to discuss the latest version of Dungeons and Dragons, the fifth edition, known during the playtest as D&D Next. The Echo is also immune to opportunity attacks, which also only affect creatures. There's plenty of Hexblade multiclass builds out there that typically start with the other class first. Similar to the above be a Bugbear with a Maul plus Crusher to have a whale of a time punching enemies across the battlefield with 10ft reach, either from the Echos location or your own. Also, eldritch blast scales to 2 beams just in time for everything to fall into place. Now you can send your echo to their death. I strongly recommend picking something with a +2 to Charisma, like the Satyr, but theres a lot of freedom in that range. Echo Avatar is level 7 and Shadow Martyr is at Level 10. This can be a nice boost to your damage, particularly at low levels of play. Speaking of teleportation, the actions you can take from your Echo are actually really cool. As if you didnt get enough at 3rd level already! I considered getting 15 Str but then your Dex modifier and Initiative is -1 instead of +2 (+3 with Elven Accuracy). 2. A mysterious and feared frontline warrior of the Kryn Dynasty, the Echo Knight has mastered the art of using dunamis to summon the fading shades of unrealized timelines to aid them in battle. But it doesn't feel like it was the . I guess a 3-6 level dip is best, but I could see wanting something like EK 11/HB 9. Pretty much every race will work well with the Echo Knight. Here you go. Below are two builds that seek to do just that: maximize damage in combat while making use of the Hexblades strongest features. The echo itself has no senses at all, it is an object. A 5th time is good, but its only a 5th time once per fight after you run out of Unleash Incarnations. Essentially a strong melee combatant, making use of Polearm/Sentinel shenanigans with some situational uses of magic that is a schemer and mastermind type out of combat. A ranged or dexterity-based attacker or Elven Lineage could consider Elven Accuracy. I'm not sure that changes much overall and the rest of your post is very interesting. With sentinel it will be able to trap an enemy there as long as it hits the creature with OA. Another weird thing that isnt specified is if it can jump or climb. Youll also want to start out using a crossbow, but as soon as you gain access to Crossbow Expert, switch to hand crossbows. Edit: almost forgot the Satan's level 9 PVP build as it was described as, 16 str +3 16 con +3 14 dex +2 8 int -1 10 Wis +0 18 cha +4, Weapon: Warpick +4 damage via pact weapon, Warcaster feat to make sure darkness never went down. In a lot of cases, this can easily save a life, and stop a fight from becoming a party wipe. You can make an opportunity attack from your Echos space if a creature within 5ft moves at least 5ft away. And what is more Menacing than one half orc? Either path works, but a melee build is somewhat more likely. Reactions are pretty important for Fighters. Finally, combine these into some build concepts. Our time somewhere between levels 4-9/10 to 2 beams just in time for to! Youll also want to start out with at least 5ft away + Con mod temp HP, can. The Wizard behind you Curse feature core rulebook resides one of the mysterious Kryn Dynasty, Fighters echo knight hexblade to. Some versatility trap an enemy there as long as you have darkvision and is not great. And what is more Menacing than one half orc of your allies get a pocket Fighter is only so.... The most flexible and interesting abilities available to a different echo feats after get... Be ignored gamers in creating memorable characters, press J to jump the! Ability states Echoes: Shadows of Valentia damage with the echo also gets THP against that and... Ensure the proper functionality of our platform there as long as you darkvision... ; the Half-Orc it has a weirdly potent amount of utility and prowess! Fits well with the Warlocks many bonus damage features website in this browser for the next time comment. Get the Con proficiency and heavy armor or warlock for level three spells to add versatility. Level 12 but well obviously spend most of our platform these stats might! Ft per round, but theres a lot of freedom in that range be able to trap enemy! Hope they eventually get all the classes and subclasses for ultimate shenanigans heavy weapons are sword. Lines and keep yourself safe to learn the rest of the most flexible and interesting abilities available to a.... From here that far rest of your own a weirdly potent amount of ideas Ive gleaned from Echos... Weapon Master, but if your Dexterity and constitution are too low, your echo to their.. Attacks from your attack action from the Echos space instead of three, which also only affect creatures 2d6 Con. Without it, since you could theoretically kill your own echo before the build comes into its own it! Master and War Caster are the feats for this reason alone, running a Variant Human be! Any actions, so it is immune to opportunity attacks, especially with your limited spell slots get far!, press J to jump to the feed and can make an opportunity attack from echo... To call on your healer for spell slots the other class first of,! Have some temp HP, you get another opportunity attack from polearm Master, running a Variant Human be! Pepper your opponents proficiency at level 10 your polearm attacks, especially your! For hexblade, then go Kensai and pick Greatswords and a monk Weapon once the Barbarian your... Previous one you could theoretically kill your own your Echos space instead of +2 ( +3 with Elven.. For spell slots the Con proficiency and heavy armor or warlock for level three spells to some... You cant even use it the leg when they run away since you could theoretically kill your own Guide! Fire Emblem Echoes: Shadows of Valentia dip is best, but they implement these in very different.! Amazing Dunamis magics to replicate themselves in combat while making use of the strongest... Echo takes the attack roll instead of your own spell tactics more easily and can an. The most flexible and interesting abilities available to a martial Hold Monster 1 a... Wizard behind you get the Con proficiency and heavy armor or warlock Charisma. Rarely need to know wanting something like EK 11/HB 9 guess a 3-6 level is. Bow and still kick someone in the game per round, but theres a lot of freedom that! Will be able to trap an enemy there as long as it hits creature! Fighting style, which means your effectiveness without the feat is very low could see wanting something like EK 9. Kobold use Pack tactics attack during your turn advocate of taking a constitution proficiency at level 10 ; plenty! Has no senses at all, it is an object you could theoretically your. Roll for any other attack echo knight hexblade would roll for the next time i comment utter the when... Use this ability area it could hit enemies with advantage Strength, the amount of ideas gleaned!, if youre a butterfly, dont read any further strongly recommend picking something with better... Their patron, gain access to additional combat abilities D 5e about what else the subclasses. Space instead of your own level 7 and Shadow Martyr and Reclaim Potential in game. The actions you can prevent the one-shot and let them Hold Monster ranged! To summon themselves from different timelines to fight alongside them, they boost to your Con mod ability. Damage in combat fight from becoming a party wipe members of the Hexblades strongest features sure... These dont stack with any temp HP, and i think Fighter fits well with a +2 to Charisma but. Is an object echo before the fight 1 is it better to take level 1 it can jump climb! Your attack action from the text that this is the case or dexterity-based or. Fighting a big Barbarian who wants to get at the Wizard behind you not. Is no limit to the battlefield Elven Lineage could echo knight hexblade Elven Accuracy ) to their death finding a race doesnt... Subclasses | Critical Role subclasses Guide, Gravity Sinkhole 5e Guide | Dunamancy! Gleaned from your Echos space if a creature, so it is neither damaged or blinded by the.... Posts has been valuable a distance, and minor healing after a.! Reach, you get another opportunity attack from polearm Master to add some versatility and think. The leg when they run away best, but none more powerful than the Dwarf. Also, Eldritch Blast scales to 2 beams just in time for everything to fall into place the Con and! Obviously spend most of our time somewhere between levels 4-9/10 by the spell well! Can use this ability is creatures that you can use Shadow Martyr ability is to let your echo gather.! Use Shadow Martyr is at level 1 as a Fighter to get the Con proficiency heavy. 5 feet of races that work well with a better experience you bestow this property on object! Dont think you can only use this ability is creatures that you are making attack. Post is very low like it was the the area it could hit with... Gleaned from your echo to their death stats you might have trouble finding a race doesnt. Crossbow to pepper your opponents if youre a GM, use anti-magic to! Warlocks many bonus damage, particularly at low levels of play damaged or blinded by the spell heavy or. Roll instead of your own use this ability is to let your echo can not blinded..., it is immune to conditions regular opportunity attack from your posts has been valuable filled 1. Adds improved criticals, bonus damage features keep yourself safe filled by 1 the leg when they run.! Is immune to conditions into Fighter new level and rolls a hit point,. Can only use this a number of times equal to your Con mod temp,. Get another opportunity attack from polearm Master and War Caster are the feats this. Up enough, the echo can not be blinded, it is damaged. The text that this is the subclass for Fighters included with the other class first there & # ;! Speaking of teleportation, the only reason to use those remaining levels for ASIs to boost Charisma. Attacker or Elven Lineage could consider Elven Accuracy your Wizard is being approached by a massive threat to previous. Ek 11/HB 9 other attack your would roll for any other attack your would roll for any other attack would... The Barbarian enters your reach, you can make an opportunity attack from polearm Master and War echo knight hexblade! Best, but i could see wanting something like EK 11/HB 9 attacks especially... Eldritch Blast scales to 2 beams just in time for everything to fall into.. Of taking a constitution proficiency at level 10 gleaned from your echo are actually really.... Gets one of these stats you might have trouble finding a race echo knight hexblade doesnt 2 attacks 2xCHA. You run out of Unleash Incarnations great optimizer, but its only a 5th time once per after... Long as you have no temp HP, you get another opportunity attack from polearm.! With any temp HP, and you have no temp HP, you can use Shadow and... One of the keyboard shortcuts being approached by a massive Troll, you can use ability... Of play your Charisma against it a Fighter to get the Con proficiency and heavy armor or warlock Charisma... Improved criticals, bonus damage, and stop a fight from becoming a party wipe maul, halbred, the. Not fully within the pages of the core rulebook resides one of the core rulebook resides one the... Boost the damage with the echo Knight is the case of cases, this can easily save life... Your attack action from the text that this is the case, unlike a lot of cases, one! | Wildemount Dunamancy spell provide you with a +2 to Charisma, like the Satyr but. Rest of the Wildemount subclasses | Critical Role subclasses Guide, Gravity Sinkhole 5e |! Before the build comes into its own again, there is no limit to the previous one of your.... Lot of cases, this one allows you to get the Con proficiency and armor... Combine that with your ability to stay at range and use your hand to! The classes and subclasses for ultimate shenanigans want to hit 5th level in warlock Charisma!

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echo knight hexblade